So after a little investigating, I found I had a few experimental features turned on in the Project Settings
These are things like Vulkan support
Another big issue was unable to cook and save packages because the file directory was too long, so I relocated the project to a place where it wasn't so long.
I managed to get those out of the way. The first critical error that I'm lost on is now about
Assertion failed: LoadedWorld [File:D:\UE4VR4.18\Engine\Source\Runtime\Engine\Private\LevelActor.cpp]
Does this mean an actor in the level is the cause of all this?
