Running AutomationTool…
Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=D:/Users/kasha/Documents/Unreal Projects/LifeForSurvive/LifeForSurvive.uproject BuildCookRun -project=D:/Users/kasha/Documents/Unreal Projects/LifeForSurvive/LifeForSurvive.uproject -noP4 -clientconfig=Shipping -serverconfig=Shipping -nocompile -nocompileeditor -installed -ue4exe=UE4Editor-Cmd.exe -utf8output -platform=Win64 -targetplatform=Win64 -cook -map= -unversionedcookedcontent -compressed -stage -deploy -cmdline= -Messaging -device=WindowsNoEditor@DESKTOP-C6OA40V -addcmdline=-SessionId=B3C164FE4EE46D2AD2E4809CDFCD26BE -SessionOwner=‘kasha’ -SessionName=‘DESKTOP-C6OA40V’ -run
Automation.Process: Setting up command environment.
BuildCookRun.SetupParams: Setting up ProjectParams for D:\Users\kasha\Documents\Unreal Projects\LifeForSurvive\LifeForSurvive.uproject
Program.Main: ERROR: AutomationTool terminated with exception: System.ArgumentException: ??? ? ??? ?? ??? ??? ??? ???.
? System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
? System.Collections.Generic.Dictionary2.Insert(TKey key, TValue value, Boolean add) ? AutomationTool.ProjectUtils.CompileAndLoadTargetsAssembly(ProjectProperties Properties, FileReference TargetsDllFilename, Boolean DoNotCompile, List
1 TargetScripts)
? AutomationTool.ProjectUtils.DetectTargetsForProject(ProjectProperties Properties, List1 ExtraSearchPaths) ? AutomationTool.ProjectUtils.DetectProjectProperties(FileReference RawProjectPath, List
1 ClientTargetPlatforms, Boolean AssetNativizationRequested)
? AutomationTool.ProjectUtils.GetProjectProperties(FileReference RawProjectPath, List1 ClientTargetPlatforms, Boolean AssetNativizationRequested) ? AutomationTool.ProjectParams.AutodetectSettings(Boolean bReset) ? AutomationTool.ProjectParams..ctor(FileReference RawProjectPath, CommandUtils Command, String Device, String MapToRun, String AdditionalServerMapParams, ParamList
1 Port, String RunCommandline, String StageCommandline, String BundleName, String StageDirectoryParam, String UE4Exe, String SignPak, List1 ClientConfigsToBuild, List
1 ServerConfigsToBuild, ParamList1 MapsToCook, ParamList
1 DirectoriesToCook, String InternationalizationPreset, ParamList1 CulturesToCook, ParamList
1 ClientCookedTargets, ParamList1 EditorTargets, ParamList
1 ServerCookedTargets, List1 ClientTargetPlatforms, Dictionary
2 ClientDependentPlatformMap, List1 ServerTargetPlatforms, Dictionary
2 ServerDependentPlatformMap, Nullable1 Build, Nullable
1 Cook, String CookFlavor, Nullable1 Run, Nullable
1 SkipServer, Nullable1 Clean, Nullable
1 Compressed, Nullable1 UseDebugParamForEditorExe, Nullable
1 IterativeCooking, Nullable1 CookAll, Nullable
1 CookMapsOnly, Nullable1 CookOnTheFly, Nullable
1 CookOnTheFlyStreaming, Nullable1 UnversionedCookedContent, Nullable
1 SkipCookingEditorContent, Nullable1 NumCookersToSpawn, String AdditionalCookerOptions, String BasedOnReleaseVersion, String CreateReleaseVersion, String CreateReleaseVersionBasePath, String BasedOnReleaseVersionBasePath, Nullable
1 GeneratePatch, String DLCName, String DiffCookedContentPath, Nullable1 DLCIncludeEngineContent, Nullable
1 NewCook, Nullable1 OldCook, Nullable
1 CrashReporter, Nullable1 DedicatedServer, Nullable
1 Client, Nullable1 Deploy, Nullable
1 FileServer, Nullable1 Foreign, Nullable
1 ForeignCode, Nullable1 LogWindow, Nullable
1 NoCleanStage, Nullable1 NoClient, Nullable
1 NoDebugInfo, Nullable1 NoXGE, Nullable
1 Package, Nullable1 Pak, Nullable
1 Prereqs, Nullable1 NoBootstrapExe, Nullable
1 SignedPak, Nullable1 NullRHI, Nullable
1 FakeClient, Nullable1 EditorTest, Nullable
1 RunAutomationTests, String RunAutomationTest, Nullable1 CrashIndex, Nullable
1 SkipCook, Nullable1 SkipCookOnTheFly, Nullable
1 SkipPak, Nullable1 SkipStage, Nullable
1 Stage, Nullable1 Manifests, Nullable
1 CreateChunkInstall, Nullable1 Unattended, Nullable
1 NumClients, Nullable1 Archive, String ArchiveDirectoryParam, Nullable
1 ArchiveMetaData, Nullable1 CreateAppBundle, ParamList
1 ProgramTargets, Nullable1 Distribution, Nullable
1 Prebuilt, Nullable1 RunTimeoutSeconds, String SpecifiedArchitecture, Nullable
1 IterativeDeploy, Nullable1 FastCook, Nullable
1 IgnoreCookErrors, Nullable1 RunAssetNativization, Nullable
1 CodeSign, Nullable1 TreatNonShippingBinariesAsDebugFiles, Nullable
1 UploadSymbols, String Provision, String Certificate, ParamList1 InMapsToRebuildLightMaps, ParamList
1 TitleID)
? BuildCookRun.SetupParams()
? BuildCookRun.ExecuteBuild()
? AutomationTool.BuildCommand.Execute()
? AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary
1 Commands)
? AutomationTool.Automation.Process(String[] CommandLine)
? AutomationTool.Program.MainProc(Object Param)
? AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
? AutomationTool.Program.Main()
Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
Domain_ProcessExit
copying UAT log files…
BUILD FAILED
Hi kashak233,
- Does this occur in a clean, blank project with no additional content or is it limited to one project?
- What steps are you taking to package your project?
- What device(s) are you packaging/deploying to?
- Is your project blueprint or C++?
- When did this start occurring?
This is not an empty project .
I use standard packaging measures(Full rebuild and Shipping .
Packaging under windows 64 .
The project is fully on the blueprints .
Getting occur after the first successful packaging.
- Try packaging a clean, blank project, do you see the same error?
- What steps can I take to reproduce this on my end?
With a clean design is great, but on the second one does not understand what you mean.
Try this: With the editor closed, make a back up of these, then delete the Saved, intermediate and config folders from your project folder. Then reopen and try to package again.
This looks like the same issue reported here: Package Error 4.12.5
Post a new output log if this does not work.
Hi kashak233,
Since we have not heard back from you in a while, we are marking this post “resolved” for tracking purposes. However, if you are still receiving this packaging error, please respond with the results after following the troubleshooting steps I posted above along with the new Output Log and we will continue to investigate.
Thanks,
.