How can I fix these packaging errors in my UE4 project?
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\Games\WiseGuys\Content\FPS_Model_ABP.uasset: [Compiler] Can’t connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?). from Source: /Game/FPS_Model_ABP.FPS_Model_ABP
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\Games\WiseGuys\Content\FPS_Model_ABP.uasset: [Compiler] In use pin As FPS Player BP no longer exists on node Bad cast node . Please refresh node or break links to remove pin. from Source: /Game/FPS_Model_ABP.FPS_Model_ABP
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\Games\WiseGuys\Content\FPS_Model_ABP.uasset: [Compiler] Can’t connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?). from Source: /Game/FPS_Model_ABP.FPS_Model_ABP
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\Games\WiseGuys\Content\FPS_Model_ABP.uasset: [Compiler] The property associated with Idle Anim Alpha could not be found in ‘/Game/FPS_Model_ABP.FPS_Model_ABP_C’ from Source: /Game/FPS_Model_ABP.FPS_Model_ABP
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\Games\WiseGuys\Content\FPS_Model_ABP.uasset: [Compiler] The property associated with Idle Anim Pos could not be found in ‘/Game/FPS_Model_ABP.FPS_Model_ABP_C’ from Source: /Game/FPS_Model_ABP.FPS_Model_ABP
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\Games\WiseGuys\Content\FPS_Model_ABP.uasset: [Compiler] The property associated with Cam Rot Rate could not be found in ‘/Game/FPS_Model_ABP.FPS_Model_ABP_C’ from Source: /Game/FPS_Model_ABP.FPS_Model_ABP
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\Games\WiseGuys\Content\FPS_Model_ABP.uasset: [Compiler] The property associated with Cam Rot Current could not be found in ‘/Game/FPS_Model_ABP.FPS_Model_ABP_C’ from Source: /Game/FPS_Model_ABP.FPS_Model_ABP
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\Games\WiseGuys\Content\FPS_Model_ABP.uasset: [Compiler] The property associated with Cam Rot Offset could not be found in ‘/Game/FPS_Model_ABP.FPS_Model_ABP_C’ from Source: /Game/FPS_Model_ABP.FPS_Model_ABP
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\Games\WiseGuys\Content\FPS_Model_ABP.uasset: [Compiler] The property associated with Pitch Offset Pos could not be found in ‘/Game/FPS_Model_ABP.FPS_Model_ABP_C’ from Source: /Game/FPS_Model_ABP.FPS_Model_ABP
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\Games\WiseGuys\Content\FPS_Model_ABP.uasset: [Compiler] The property associated with Dip Alpha could not be found in ‘/Game/FPS_Model_ABP.FPS_Model_ABP_C’ from Source: /Game/FPS_Model_ABP.FPS_Model_ABP
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\Games\WiseGuys\Content\FPS_Model_ABP.uasset: [Compiler] The property associated with Walk Anim Rot could not be found in ‘/Game/FPS_Model_ABP.FPS_Model_ABP_C’ from Source: /Game/FPS_Model_ABP.FPS_Model_ABP
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\Games\WiseGuys\Content\FPS_Model_ABP.uasset: [Compiler] The property associated with Walk Anim Alpha could not be found in ‘/Game/FPS_Model_ABP.FPS_Model_ABP_C’ from Source: /Game/FPS_Model_ABP.FPS_Model_ABP
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\Games\WiseGuys\Content\FPS_Model_ABP.uasset: [Compiler] The property associated with Walk Anim Pos could not be found in ‘/Game/FPS_Model_ABP.FPS_Model_ABP_C’ from Source: /Game/FPS_Model_ABP.FPS_Model_ABP
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\Games\WiseGuys\Content\FPS_Model_ABP.uasset: [Compiler] The property associated with Crouch Alpha could not be found in ‘/Game/FPS_Model_ABP.FPS_Model_ABP_C’ from Source: /Game/FPS_Model_ABP.FPS_Model_ABP
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\Games\WiseGuys\Content\FPS_Model_ABP.uasset: [Compiler] The property associated with Location Lag Pos could not be found in ‘/Game/FPS_Model_ABP.FPS_Model_ABP_C’ from Source: /Game/FPS_Model_ABP.FPS_Model_ABP
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\Games\WiseGuys\Content\Blueprints\PlayerController\CameraManager_BP.uasset: [Compiler] Can’t connect pins Camera Target and Object : This cast has an invalid target type (was the class deleted without a redirect?). from Source: /Game/Blueprints/PlayerController
/CameraManager_BP.CameraManager_BP
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\Games\WiseGuys\Content\Blueprints\PlayerController\CameraManager_BP.uasset: [Compiler] Can’t connect pins Object and Camera Target : This cast has an invalid target type (was the class deleted without a redirect?). from Source: /Game/Blueprints/PlayerController
/CameraManager_BP.CameraManager_BP
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogBlueprint: Error: [AssetLog] E:\Games\WiseGuys\Content\Blueprints\PlayerController\CameraManager_BP.uasset: [Compiler] In use pin As FPS Player BP no longer exists on node Bad cast node . Please refresh node or break links to remove pin. from Source: /Game/Blueprints/PlayerController/CameraMa
nager_BP.CameraManager_BP
There is no noticeable errors when I run my project or compile my blueprints, only when i package my game. I also fixed redirections in my folder and even redid my fps character blueprint.