Packaging error

Hi! Im having this error while I am trying to package my project. I have not found any help from anywhere.

UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): ERROR: UnrealBuildTool.ConfigCacheIni_UPL+IniParsingException: Failed to find value when parsing D:\Game Location here \Config\DefaultEngine.ini, line 1: ???

Does anyone have any idea how to solve this?

Still cant figure out what im doing wrong…

What is at line 1 in your GameEngine.ini?

Cant figure out where that is located…

I only found DefaultInput, DefaultGame, DefaultEngine and DefaultEditor

These errors occured when I changed the name of my project

Here are some new errors I got:

under blue is the old game name and under red the new one.

In UE it’s generally a mistake to have any part of your project path or project name contain any spaces or other ‘funky’ characters and don’t make it too long. It causes problems with some toolchains.
Try something simple like D:\UE\MyProject
It might help. Good luck!

Thank you! I will try that!

I meant the DefaultEngine.ini, the Game Engine initialization file. But above tip with the URL may solve the issue. Perhaps you have to reinstall UE to make this properly.