Hello People,
I have designed a level inside the engine, and added a first-person template to roam around it, I wanted to package the project into a .exe file so that I can use it on any computer.
I followed the instructions, installed Visual Studio and all the tools, but when I select “Package Project” everything works fine until an error pops out saying : Failed to cook. and no export result appears in the folder.
the log says there are two main errors :
UATHelper: Packaging (Windows): LogAssetManager: Error: AssetPathRedirect cycle detected when redirecting: None to None
PackagingResults: Error: AssetPathRedirect cycle detected when redirecting: None to None
I’m hitting a roadblock now as I need to deliver the file ASAP, and I didn’t expect to face this last-minute error! please help me, and your help will be much appreciated as it is going to be a life-saving one