Packaging Error - Unknown Error

I’m trying to package my project for Windows 64. The version I’m using is “Version: 4.16.1-3466753+++UE4+Release-4.16”. It’s my first time packaging a project, so I might be missing something fairly obvious.

This is the relevant part of the output log.

I’m setting the target folder to the C drive, which has c.80 GB free, so I don’t see space being a problem. I’ve had a bit of a search about online, but nothing’s proven helpful so far. The only thing I can think of is that my graphics aren’t the best (I get a warning about it when I start the editor, but there’s not much I can do as I’m using a university computer).

Do a search for “error” in the Output Log and see if anything comes up. That will help you narrow it down. Post it here if anything turns up.

This comes up when I search for “error”:
UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Unreal Projects\b5027438\AQ\Source\AQ\GetData.cpp(1): error: Expected GetData.h to be first header included.
UATHelper: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:1): C:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\UnrealBuildTool.exe AQ Win64 Development -Project=“C:\Unreal Projects\b5027438\AQ\AQ.uproject” "C:\Unreal Projects\b5
UATHelper: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
PackagingResults:Error: Error Unknown Error

I forgot I played around with the code without knowing too much what I was doing. I think I created an extra cpp file. I’ve deleted it and will try again packaging it again - I’ll let you know how I get on!

It’s working now! Deleting the extra cpp file solved the problem. Thanks @Nonlin for the advice of searching specifically for “error” - that helped narrow down the problem.

i got that , thank u
that’s came from fuking plugin witch made a unKnown error in my case

Hey. Sorry for reopening this thread. I am totally new to unreal and am having the exact same issue and output log problem. The problem is i have no idea if i created a new cpp file or where i would have put it or even how to resolve the problem. Any help would be great