Hi, I’m quite new to UE 5, I’m using my Mac M1 Max, OS 13.0.1 . I built the game in 5.1.1 and then when I found out lumen was working in 5.2, I downloaded the preview and created a new copy of the game for 5.2.
Now I’m testing the packaging of the game and I get this error:
UATHelper: Packaging (Mac): LogObj: Error: LoadConfig (/Script/MacTargetPlatform.Default__MacTargetSettings): import failed for TargetArchitecture in: MacTargetArchitectureAppleSil
PackagingResults: Error: LoadConfig (/Script/MacTargetPlatform.Default__MacTargetSettings): import failed for TargetArchitecture in: MacTargetArchitectureAppleSil
what have I done wrong? Or is this just another Mac doesn’t work properly with UE 5, get a PC error?