Packaging error please help!

When I try to package my blueprint project it doesnt



PackagingResults:Warning: Warning Warning Unable to find package for cooking /Game/HUD/BPI_HUD_Interface_Events (2)
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Execution of commandlet took:  334.24 seconds
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 355,5143342s to run UE4Editor-Cmd.exe, ExitCode=1
MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data.
MainFrameActions: Packaging (Windows (64-bit)): BuildCommand.Execute: ERROR: BUILD FAILED
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception:
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: Exception in AutomationScripts.Automation: Cook failed.
MainFrameActions: Packaging (Windows (64-bit)): Stacktrace:    at Project.Cook(ProjectParams Params) in c:\Users\\Desktop\UnrealEngine-release\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 239
MainFrameActions: Packaging (Windows (64-bit)):    at BuildCookRun.DoBuildCookRun(ProjectParams Params) in c:\Users\\Desktop\UnrealEngine-release\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 210
MainFrameActions: Packaging (Windows (64-bit)):    at BuildCommand.Execute() in c:\Users\\Desktop\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 35
MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) in c:\Users\\Desktop\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 392
MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.Automation.Process(String] CommandLine) in c:\Users\\Desktop\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 366
MainFrameActions: Packaging (Windows (64-bit)):    at Automati
MainFrameActions: Packaging (Windows (64-bit)): onTool.Program.MainProc(Object Param) in c:\Users\\Desktop\UnrealEngine-release\Engine\Source\Programs\AutomationTool\Program.cs:line 134
MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.InternalUtils.RunSingleInstance(Action`1 Main, Object Param) in c:\Users\\Desktop\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs:line 708
MainFrameActions: Packaging (Windows (64-bit)):    at AutomationTool.Program.Main() in c:\Users\\Desktop\UnrealEngine-release\Engine\Source\Programs\AutomationTool\Program.cs:line 53InnerException in AutomationUtils.Automation: BUILD FAILED: Failed while running Cook for C:\Users\\Documents\Unreal Projects\MyProject2\MyProject2.uproject; see log C:\Users\\Desktop\UnrealEngine-release\Engine\Programs\AutomationTool\Saved\Logs\Cook-2015.10.09-22.34.48.txt
MainFrameActions: Packaging (Windows (64-bit)): Stacktrace:    at AutomationTool.CommandUtils.RunCommandlet(String ProjectName, String UE4Exe, String Commandlet, String Parameters) in c:\Users\\Desktop\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:line 212
MainFrameActions: Packaging (Windows (64-bit)):    at Project.Cook(ProjectParams Params) in c:\Users\\Desktop\UnrealEngine-release\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 24
MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=Error_UnknownCookFailure
MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit
MainFrameActions: Packaging (Windows (64-bit)): AutomationToolLauncher exiting with ExitCode=25
MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files...
MainFrameActions: Packaging (Windows (64-bit)): RunUAT.bat ERROR: AutomationTool was unable to run successfully.
MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults:Error: Error Unknown Cook Failure


Can you paste the contents of “C:\Users\Desktop\UnrealEngine-release\Engine\Programs\AutomationTool\Saved\Logs\Cook-2015.10.09-22.34.48.txt” since the above does not show the actual error