Packaging Error: Navigation System: registration queue full!

I am having an error randomly while packaging our game.
LogNavigation: Error: Navigation System: registration queue full!

I have already tried the solution at this link but it didn’t work.
There are no ‘unloaded’ recast navmesh in the map. I have confirmed this, there are no bogus external actors left behind either.

I even followed the World Partition Navmesh documentation and tried with Static and Dynamic Modifiers Only Navmesh setup.

The error still occurs randomly.

We have around 8 Navmesh for our different agent sizes and we need “dynamic modifiers only” navmesh.

Any help will be appreciated.

In the same post a user named u/Mautar55 suggested that there is another way to do the same thing. Try the following.

“In the map you can also go to Tools → Validate Data”

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Yes. but I tried using it, but it couldn’t succeed with it. It causes a random crash.