packaging error help

I’m using UE 5.0.3 win 10

error.log (171.2 KB)

Error: Failed to load class /Script/GameFeatures.GameFeatureData for Primary Asset Type GameFeatureData!

Make sure your souce code folder and it content is properly setup.

Source code folder? Could it be that it’s missing some files because it’s a migrated version of the project?

it possible, did you add any c++ class into your project(can be plugin as well) ?

I don’t think so, coz I only used Blueprint. Is there a way to find the missing plug-in? like a list of what plug-ins I used on version A and version B ?

Inside your project folder, right click on your .uproject and open it via notepad, you should see a plugins list. There should be a plugin folder as well.

Compare both your project folder if it has a source folder.

The script folder can be related to an engine setting which has been set like Experimental features, otherwise i can’t find any more info about it.

I tried migrating the files again and enabling plug-ins listed and this is the remaining error.

Finally able to resolve this by deleting the number on “Release version this is based on”