I searched for this particular issue throughout the answer hub, but was unable to find a solution. This is my first time trying to deploy a VR environment to my iPhone 6s. The project is just the FPS template as of now, and all I am trying to do is make sure everything is set up so I can launch it on my iPhone to test. However I keep getting an error when attempting this (see attached file).
I did have issue when installing Xcode. I downloaded Xcode 8-beta, which came in name “Xcode8-beta.app” but I was not able to get the launch process started. I then moved to the applications folder (it was not initially there) and then renamed the file Xcode.app. Now it begins compiling shaders and moving along, but fails at the same point each time. I am not sure if this has anything to do with the failure.
I am on a MacBook Pro running 10.11.6.