hi everyone, i got a big problem that i can’t seems to solve on my own
i’m trying to package my game but the same issue keep coming back, a filename is too long
problem, i don’t know which element is to blame, and i don’t know what to do to a CoreUObject
what i already did :
- went in the registry to allow application with more than 260 character to be launch
- allow more tan 260 characters in the project setting of unreal engine
- tried multiple type of packaging ( dev, editor,shipping )
- put the project file to C:/ to reduce the number of character
- recreate the project with a shorter name
- try to Package a blank project ( it worked )
- Removed the gameplay tag “,” ( saw that it helped someone else )
other Elements like - log and picture of the message error :
second log - packaging via the plateform icon.txt (679.0 KB)