Does the error give the names of the assets that are too long? And if so is it a problem to change the names of said assets? If it is just static meshes than I think you can just rename them shorter and it should not give the error.
Does the error give the names of the assets that are too long? And if so is it a problem to change the names of said assets? If it is just static meshes than I think you can just rename them shorter and it should not give the error.