Hello. I am getting the common Automation Tool Exit = 6 (6).
This is the output Log:
UATHelper: Packaging (Windows): Determining max actions to execute in parallel (6 physical cores, 12 logical cores)
UATHelper: Packaging (Windows): Executing up to 6 processes, one per physical core
UATHelper: Packaging (Windows): Building 2 actions with 2 processes…
UATHelper: Packaging (Windows): [1/2] Link EntityGame-Win64-Shipping.exe
UATHelper: Packaging (Windows): Creating library C:\Users\theam\OneDrive\Desktop\Unreal Engine Projects\EntityGame\Binaries\Win64\EntityGame-Win64-Shipping.lib and object C:\Users\theam\OneDrive\Desktop\Unreal Engine Projects\EntityGame\Binaries\Win64\EntityGame-Win64-Shipping.exp
UATHelper: Packaging (Windows): libopenvdb.lib(points.obj) : error LNK2001: unresolved external symbol __imp___std_init_once_begin_initialize
UATHelper: Packaging (Windows): libopenvdb.lib(AttributeSet.obj) : error LNK2001: unresolved external symbol __imp___std_init_once_begin_initialize
UATHelper: Packaging (Windows): Module.Niagara.10_of_13.cpp.obj : error LNK2001: unresolved external symbol __imp___std_init_once_begin_initialize
UATHelper: Packaging (Windows): Module.Niagara.13_of_13.cpp.obj : error LNK2001: unresolved external symbol __imp___std_init_once_begin_initialize
UATHelper: Packaging (Windows): libopenvdb.lib(Archive.obj) : error LNK2001: unresolved external symbol __imp___std_init_once_begin_initialize
UATHelper: Packaging (Windows): libopenvdb.lib(openvdb.obj) : error LNK2001: unresolved external symbol __imp___std_init_once_begin_initialize
UATHelper: Packaging (Windows): libopenvdb.lib(points.obj) : error LNK2001: unresolved external symbol __imp___std_init_once_complete
UATHelper: Packaging (Windows): libopenvdb.lib(AttributeSet.obj) : error LNK2001: unresolved external symbol __imp___std_init_once_complete
UATHelper: Packaging (Windows): Module.Niagara.10_of_13.cpp.obj : error LNK2001: unresolved external symbol __imp___std_init_once_complete
UATHelper: Packaging (Windows): Module.Niagara.13_of_13.cpp.obj : error LNK2001: unresolved external symbol __imp___std_init_once_complete
UATHelper: Packaging (Windows): libopenvdb.lib(Archive.obj) : error LNK2001: unresolved external symbol __imp___std_init_once_complete
UATHelper: Packaging (Windows): libopenvdb.lib(openvdb.obj) : error LNK2001: unresolved external symbol __imp___std_init_once_complete
UATHelper: Packaging (Windows): C:\Users\theam\OneDrive\Desktop\Unreal Engine Projects\EntityGame\Binaries\Win64\EntityGame-Win64-Shipping.exe : fatal error LNK1120: 2 unresolved externals
UATHelper: Packaging (Windows): [2/2] WriteMetadata EntityGame-Win64-Shipping.target cancelled
UATHelper: Packaging (Windows): Took 7.6610556s to run dotnet.exe, ExitCode=6
UATHelper: Packaging (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\theam\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Program+Files+(x86)+UE_5.1\UBT-EntityGame-Win64-Shipping.txt)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 9s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Windows): BUILD FAILED
PackagingResults: Error: Unknown Error
LogAudioMixer: Warning: Decoder Error, stopping source [CompileFailed]
I researched and one of the causes is the game icon. The problem is, I can not find how to set my icon back to default. For what I have read is an arrow next to the three dots that turns it back to default, but my UE does not have that arrow and I can not figure out another alternative method. Can you tell me how I can change it to default to see if it works? If it does not work I will edit post.
If need more information/screenshots/videos I will provide.