Packaging Error ---- begin: stack for UAT

Can’t packaging game, even if is just the official template without any edit, here is my log,

sorry about upload in this way, can’t upload the txt file, and don’t know why.

And something very strang,I got the error
“UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Assertion failed: FPlatformTLS::GetCurrentThreadId() == MasterThreadID [File:D:\Build++UE4+Release-4.19+Compile\Sync\Engine\Source\Runtime\Core\Private\Misc\OutputDeviceRedirector.cpp] [Line: 241]”
on the log,

I try to find this file “OutputDeviceRedirector.cpp”, And I find it on the C drive, I don’t have any file in my D drive.