I’m having trouble packaging my game after integrating wwise and updating from 4.23 to 4.25.3. Looks like something with the DDC?
LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms
LogMainFrame: Selected target: Metroidvania
LogLauncherProfile: Unable to use promoted target - C:/Unreal 4 Projects/Metroidvania/Binaries/Win64/Metroidvania.target does not exist.
UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="C:/Unreal 4 Projects/Metroidvania/Metroidvania.uproject" BuildCookRun -nocompileeditor -installed -nop4 -project="C:/Unreal 4 Projects/Metroidvania/Metroidvania.uproject" -cook -stage -archive -archivedirectory=C:/Users/Lucas/Desktop/Test -package -ue4exe=C:\UE_4.25\Engine\Bin
aries\Win64\UE4Editor-Cmd.exe -clean -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -target=Metroidvania -clientconfig=Development -utf8output
UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Unreal 4 Projects\Metroidvania\Metroidvania.uproject
UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): Running: C:\UE_4.25\Engine\Binaries\DotNET\UnrealBuildTool.exe Metroidvania Win64 Development -Project="C:\Unreal 4 Projects\Metroidvania\Metroidvania.uproject" -Clean -NoHotReload "C:\Unreal 4 Projects\Metroidvania\Metroidvania.uproject" -NoUBTMakefiles -remoteini="C:\Unreal 4 Projects\Metroidvania" -skipdeploy -■■■
uilduht -log="C:\Users\Lucas\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+UE_4.25\UBT-Metroidvania-Win64-Development.txt"
UATHelper: Packaging (Windows (64-bit)): Cleaning Metroidvania binaries...
UATHelper: Packaging (Windows (64-bit)): Took 0.6116115s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Packaging (Windows (64-bit)): Running: C:\UE_4.25\Engine\Binaries\DotNET\UnrealBuildTool.exe Metroidvania Win64 Development -Project="C:\Unreal 4 Projects\Metroidvania\Metroidvania.uproject" "C:\Unreal 4 Projects\Metroidvania\Metroidvania.uproject" -NoUBTMakefiles -remoteini="C:\Unreal 4 Projects\Metroidvania" -skipdeploy -Manifest="C:\Unreal 4
Projects\Metroidvania\Intermediate\Build\Manifest.xml" -NoHotReload -log="C:\Users\Lucas\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+UE_4.25\UBT-Metroidvania-Win64-Development_2.txt"
UATHelper: Packaging (Windows (64-bit)): Parsing headers for Metroidvania
UATHelper: Packaging (Windows (64-bit)): Running UnrealHeaderTool "C:\Unreal 4 Projects\Metroidvania\Metroidvania.uproject" "C:\Unreal 4 Projects\Metroidvania\Intermediate\Build\Win64\Metroidvania\Development\Metroidvania.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -abslog="C:\Users\Lucas\AppD
ata\Roaming\Unreal Engine\AutomationTool\Logs\C+UE_4.25\UHT-Metroidvania-Win64-Development_2.txt" -installed
UATHelper: Packaging (Windows (64-bit)): Reflection code generated for Metroidvania in 4.5668409 seconds
UATHelper: Packaging (Windows (64-bit)): Writing manifest to C:\Unreal 4 Projects\Metroidvania\Intermediate\Build\Manifest.xml
UATHelper: Packaging (Windows (64-bit)): Building Metroidvania...
UATHelper: Packaging (Windows (64-bit)): Using Visual Studio 2017 14.16.27034 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023) and Windows 10.0.17763.0 SDK (C:\Program Files (x86)\Windows Kits\10).
UATHelper: Packaging (Windows (64-bit)): Building 15 actions with 8 processes...
UATHelper: Packaging (Windows (64-bit)): [1/15] Default.rc2
UATHelper: Packaging (Windows (64-bit)): [2/15] SharedPCH.Engine.ShadowErrors.cpp
UATHelper: Packaging (Windows (64-bit)): [3/15] MyWorldSettings.cpp
UATHelper: Packaging (Windows (64-bit)): [4/15] Metroidvania.cpp
UATHelper: Packaging (Windows (64-bit)): [5/15] Metroidvania.init.gen.cpp
UATHelper: Packaging (Windows (64-bit)): [6/15] MyWorldSettings.gen.cpp
UATHelper: Packaging (Windows (64-bit)): [7/15] Module.AkAudio.gen.2_of_5.cpp
UATHelper: Packaging (Windows (64-bit)): [8/15] Module.AkAudio.gen.3_of_5.cpp
UATHelper: Packaging (Windows (64-bit)): [9/15] Module.AkAudio.gen.4_of_5.cpp
UATHelper: Packaging (Windows (64-bit)): [10/15] Module.AkAudio.gen.5_of_5.cpp
UATHelper: Packaging (Windows (64-bit)): [11/15] Module.AkAudio.gen.1_of_5.cpp
UATHelper: Packaging (Windows (64-bit)): [12/15] Module.AkAudio.cpp
UATHelper: Packaging (Windows (64-bit)): [13/15] Metroidvania.exe
UATHelper: Packaging (Windows (64-bit)): Creating library C:\Unreal 4 Projects\Metroidvania\Binaries\Win64\Metroidvania.lib and object C:\Unreal 4 Projects\Metroidvania\Binaries\Win64\Metroidvania.exp
UATHelper: Packaging (Windows (64-bit)): [14/15] Metroidvania.target
UATHelper: Packaging (Windows (64-bit)): [15/15] Executing post build script (PostBuild-1.bat)
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:702][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:733][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:733][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:733][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:733][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:733][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:733][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:761][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:761][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:773][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:784][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:795][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:807][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:817][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:828][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:840][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:867][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:867][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:885][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:885][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:897][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:910][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:921][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:932][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:932][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.36:943][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.37:010][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.37:791][ 0]LogDerivedDataCache: Display: Max Cache Size: 256 MB
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.37:791][ 0]LogDerivedDataCache: Display: Starting with empty Boot cache
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.58:799][ 0]LogDerivedDataCache: Warning: Shared data cache path (\\mystudio.net\DDC) was not usable, will not use it.
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.59:485][ 0]LogUObjectGlobals: Warning: Failed to load '/Game/SideScrollerBP/SideScrollerOverview': Can't find file.
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.59:486][ 0]LogUObjectGlobals: Warning: Failed to load '/Game/SideScrollerBP/SideScrollerOverview': Can't find file.
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.26.59:486][ 0]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/SideScrollerBP/SideScrollerOverview.SideScrollerOverview_C'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.27.00:059][ 0]LogDerivedDataCache: Error: Could not save memory cache ../../../../Unreal.
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.27.00:275][ 0]LogAkPluginActivator: Display: AkPluginActivator parameters: Game -run=AkPluginActivator -platform=Win64 -configuration=Profile -targetconfig=Development
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.27.00:276][ 0]LogAkPluginActivator: Display: Can't find plugin list for <Windows> platform
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.27.00:276][ 0]LogInit: Display:
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.27.00:276][ 0]LogInit: Display: Warning/Error Summary (Unique only)
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.27.00:276][ 0]LogInit: Display: -----------------------------------
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.27.00:276][ 0]LogInit: Display: LogDerivedDataCache: Error: Could not save memory cache ../../../../Unreal.
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.27.00:277][ 0]LogInit: Display: LogDerivedDataCache: Warning: Shared data cache path (\\mystudio.net\DDC) was not usable, will not use it.
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.27.00:277][ 0]LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/SideScrollerBP/SideScrollerOverview': Can't find file.
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.27.00:278][ 0]LogInit: Display: LogUObjectGlobals: Warning: Failed to find object 'Class /Game/SideScrollerBP/SideScrollerOverview.SideScrollerOverview_C'
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.27.00:278][ 0]LogInit: Display:
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.27.00:278][ 0]LogInit: Display: Failure - 1 error(s), 4 warning(s)
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.27.00:278][ 0]LogInit: Display:
UATHelper: Packaging (Windows (64-bit)):
UATHelper: Packaging (Windows (64-bit)): Execution of commandlet took: 0.00 seconds
UATHelper: Packaging (Windows (64-bit)): [2020.08.04-05.27.00:667][ 0]LogContentStreaming: Display: There are 1 unreleased StreamingManagers
PackagingResults: Warning: Shared data cache path (\\mystudio.net\DDC) was not usable, will not use it.
PackagingResults: Warning: Failed to load '/Game/SideScrollerBP/SideScrollerOverview': Can't find file.
PackagingResults: Warning: Failed to load '/Game/SideScrollerBP/SideScrollerOverview': Can't find file.
PackagingResults: Warning: Failed to find object 'Class /Game/SideScrollerBP/SideScrollerOverview.SideScrollerOverview_C'
PackagingResults: Error: Could not save memory cache ../../../../Unreal.
UATHelper: Packaging (Windows (64-bit)): Took 129.4466139s to run UnrealBuildTool.exe, ExitCode=6
UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool failed. See log for more details. (C:\Users\Lucas\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+UE_4.25\UBT-Metroidvania-Win64-Development_2.txt)
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error