Hello, I have a problem during the packaging of my game ue5, here is what the console gives me:
UATHelper: Packaging (Windows): Log location: C:\Users\Megaport\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+EPIC+GAMES+UE_5.0\Log.txt
UATHelper: Packaging (Windows): Installed Sdk validity:
UATHelper: Packaging (Windows): Win64: (Status=Valid, Installed=10.0.18362.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists")
UATHelper: Packaging (Windows): Scanning for envvar changes...
UATHelper: Packaging (Windows): ... done!
UATHelper: Packaging (Windows): Cleaning Temp Paths...
UATHelper: Packaging (Windows): BUILD SUCCESSFUL
UATHelper: Packaging (Windows): Setting up ProjectParams for F:\Animatronic's Nightmare\AnimatronicNightmare.uproject
UATHelper: Packaging (Windows): AnimatronicNightmare.uproject requires a temporary target.cs to be generated (DLSS plugin is enabled)
UATHelper: Packaging (Windows): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows): Running: E:\EPIC GAMES\UE_5.0\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.exe AnimatronicNightmare Win64 Development -Project="F:\Animatronic's Nightmare\AnimatronicNightmare.uproject" -Clean -NoHotReload "F:\Animatronic's Nightmare\AnimatronicNightmare.uproject" -NoUBTMakefiles -remoteini="F:\Animatronic's Nightmare" -skipdeploy -nobuilduht -log="C:\Users\Megaport\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+EPIC+GAMES+UE_5.0\UBT-AnimatronicNightmare-Win64-Development.txt"
UATHelper: Packaging (Windows): Log file: C:\Users\Megaport\AppData\Local\UnrealBuildTool\Log.txt
UATHelper: Packaging (Windows): ERROR: Multiple project files specified on command line (first F:\Animatronics, then E:\EPIC GAMES\UE_5.0\Engine\Source\Nightmare\AnimatronicNightmare.uproject -Clean -NoHotReload F:\Animatronics Nightmare\AnimatronicNightmare.uproject)
PackagingResults: Error: Multiple project files specified on command line (first F:\Animatronics, then E:\EPIC GAMES\UE_5.0\Engine\Source\Nightmare\AnimatronicNightmare.uproject -Clean -NoHotReload F:\Animatronics Nightmare\AnimatronicNightmare.uproject)
UATHelper: Packaging (Windows): Took 0,5001947999999999s to run UnrealBuildTool.exe, ExitCode=6
UATHelper: Packaging (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\Megaport\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+EPIC+GAMES+UE_5.0\UBT-AnimatronicNightmare-Win64-Development.txt)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 2s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Windows): Updating environment variables set by a Turnkey sub-process
UATHelper: Packaging (Windows): Le chemin d’accès spécifié est introuvable.
UATHelper: Packaging (Windows): Le chemin d’accès spécifié est introuvable.