Hey, I recently migrated a project from Unreal Engine version 5.3 to version 5.4.4. While I was able to resolve several issues encountered during the migration, one problem remains that prevents me from packaging the project.
The error message is as follows: LogOutputDevice: Error: Ensure condition failed: Materials.IsValidIndex(Section.MaterialIndex) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\SkeletalMeshLODModel.cpp] [Line: 1499]
Hi, sorry for the delayed response. I did have an issue with a skeletal mesh, but it wasn’t being used in the project. Check the errors you get when you launch the project, or by doing a cook. I spotted it through one of these two methods. This will help you identify it. As for resolving it, I simply deleted it.