Packaging (Android (ETC2)): ERROR: Cook failed.

When I’m packing my game to android. I get this error.

UATHelper: Packaging (Android (ETC2)): Execution of commandlet took:  10.16 seconds
UATHelper: Packaging (Android (ETC2)): LogShaderCompilers: Display: ================================================
UATHelper: Packaging (Android (ETC2)): LogShaderCompilers: Display: === FShaderJobCache stats ===
UATHelper: Packaging (Android (ETC2)): LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
UATHelper: Packaging (Android (ETC2)): LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
UATHelper: Packaging (Android (ETC2)): LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00%
UATHelper: Packaging (Android (ETC2)): LogShaderCompilers: Display: === Shader Compilation stats ===
UATHelper: Packaging (Android (ETC2)): LogShaderCompilers: Display: Shaders Compiled: 0
UATHelper: Packaging (Android (ETC2)): LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
UATHelper: Packaging (Android (ETC2)): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
UATHelper: Packaging (Android (ETC2)): LogShaderCompilers: Display: ================================================
UATHelper: Packaging (Android (ETC2)): Took 19.115299500000003s to run UnrealEditor-Cmd.exe, ExitCode=1
UATHelper: Packaging (Android (ETC2)): ERROR: Cook failed.
UATHelper: Packaging (Android (ETC2)):        (see C:\Users\pasin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.0\Log.txt for full exception trace)
UATHelper: Packaging (Android (ETC2)): AutomationTool executed for 0h 0m 20s
UATHelper: Packaging (Android (ETC2)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Android (ETC2)): Updating environment variables set by a Turnkey sub-process
UATHelper: Packaging (Android (ETC2)): The system cannot find the path specified.
UATHelper: Packaging (Android (ETC2)): The system cannot find the path specified.
type or paste code here

Did you take a look at the errors in this location? I’m guessing there are more warnings/errors when you try to build for Anroid or not ? If so, a complete log might give more clues