Was curious if anyone had insight how to fix the blurry sprites from KennySpritePack?
The sprite I am using is the Blue Alien and background, the size is 128x256.
When I launch the application on my iPhone 5c and iPad Mini, I get very blurry pixels for all the sprites and background art.
Am I missing something in the settings?
I imported ini file from TappyChicken and still no luck to optimize the devices.
Is it because I have old devices and UE4 is not playing well with those devices when building out my game to iOS device?
Any help would be appreciated.
Thank you for your report. We were not able to investigate this on the engine version you reported, but there have been many version changes to UE4 since this question was first posted. With a new version of the Engine comes new fixes and it is possible that this issue has changed or may no longer occur. Due to timetable of when this issue was first posted, we are marking this post as resolved for tracking purposes. If you are still experiencing the issue you reported in the current engine version, then please respond to this message with additional information and we will investigate as soon as possible. If you are experiencing a similar, but different issue at this time, could you please submit a new report for it.