Packaged Windows Project Not Responsive

I packaged my project to windows successfully but when I run the executable, it’s not responsive. What are some possible reasons behind this? Thank you!

Does your project use threads?
Any implementations of the FRunnable class that could cause deadlocks on the CPU?

Do you have an infinite loop somewhere by chance?

I don’t think I implemented these things. It’s simply a testing project with the template architecture map with a first person shooter in it.

Did you by chance move or delete some assets? Perhaps fixing up redirects on the directories might fix the problem. You could have some stale assets that are either being packed or are seen in the wrong part of the project.

Do you have any of these enabled?

  • Editor Scripting Utilities plugin
  • Level Design Assistant
  • Animation Preview Plugin
  • Export PNG
    or any specific editor only plugin that might be causing problems?

Try fix redirects & strip down the plugins to a bare minimum and repack.

Thank you for the help! I solved the problem it end up being just some wrong settings under default mapping