Packaged VR project crashes when opening any level Fatal Error

Hello, after packaging the project (shipping build) my game always crashes with FATAL ERROR and the error message: EXCEPTION_ACCESS_VIOLATION reading address 0x00000000. The crash happens every time the game is supposed to open a different level. Only the first level loads without crashing (the one set as starting level in project settings).

When playing in editor, everything works fine. All levels are included in the build. The log reports 0 warning and 0 errors after deployment. I have included the crash log file from Saved/Crashes text

Hello I’ve been struggling with the same issue but with 4.27. Have you found any solution??

Thanks in advance!!