Packaged project missing custom font, also does not load level

Hello,

My game works perfectly well in the editor. I have a main menu and a button that takes me to my 1 level and it all works in engine. I packaged the game, full rebuild ticked, to a clean folder, and it comes out after a very long packaging process missing my custom font and the main menu button that usually loads my level just reloads the game.

Any help would be appreciated. I’m just using simple widgets and blueprint logic to move from the main menu level to the game. The font asset is in the engine and works great. Not making it to the package though. Windows Maximum preset selected, all else was standard/followed online tutorials to export. I tried a few times/settings to no avail.

Thank you for your help in advance.