My packaged project keeps crashing whenever I try and open it.
I’ve tried to package it a few times.
Also I’ve tried to specify which maps are needed for my project in packaging in project settings
below is a copy of the packaging log
thanks for any help you guys can give me.link text
I see this issue in your logs:
[2017.04.25-04.35.45:941][ 0]LogWindows:Error: Objects have the same fully qualified name but different paths.
[2017.04.25-04.35.45:941][ 0]LogWindows:Error: New Object: BoolProperty /Game/Blueprints/NewBlueprinttest.NewBlueprinttest_C.fullscreen
[2017.04.25-04.35.45:941][ 0]LogWindows:Error: Existing Object: Function /Game/Blueprints/NewBlueprinttest.NewBlueprinttest_C:fullscreen
I recommend looking into those properties to see if you have naming conflicts in NewBlueprinttest. Resolving these should resolve the crash.
Let me know if that helps
thanks! i only have one variable named fullscreen, but It is counting it as 2 somehow. I just changed it to “fullscreen1” and it resolved my issue.