Packaged product

So I basically screwed up my code and I was curious if there was a way to reload my project from a packaged version of it because I packaged it and stored it right before I screwed up the code. Thanks

Hey there @angryfishstick! So once a game is compiled, even knowing everything about it to decompile isn’t an easy process, nor will it get your exact code previously, you’d get assembly files which aren’t what you want here. It’s possible you may be able to check your ProjectFolder/Saved/Autosaves for some previously autosaved portions of the code/blueprints, but you’ll likely need to just refactor anyway.

Usually most developers use something called Source Control, which is a separate program (for example Git or Perforce) to control versioning for your project, so if you ever make an error, you can revert the project to a previous state.

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Resources for learning source control: