So I’ve been working on a project for quite some time, and I heard that it was a good idea to package it frequently to see what it would actually be like. Unfortunately, when I package it for windows (64-bit) and play it, the game will load for one frame, then crash immediately. Being the noob I am, I’m not sure what’s causing this, or why it’s happening. I did try packaging another project and it seemed to work just fine.
Here is everything from the log file. If you need anything else, please ask! It’s very important that I fix this issue.
Log file open, 02/06/17 18:32:14
LogInit:Display: Running engine for game: MyProject3
LogInit:Display: Project file not found: …/…/…/MyProject3/MyProject3.uproject
LogInit:Display: Attempting to find via project info helper.
LogUProjectInfo: Found projects:
LogInit: Version: 4.7.6-2513093+++depot+UE4-Releases+4.7
LogInit: API Version: 2455222
LogInit: Compiled (64-bit): Apr 15 2015 12:07:44
LogInit: Compiled with Visual C++: 18.00.21005.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++depot+UE4-Releases+4.7
LogInit: Command line:
LogInit: Base directory: C:/Users/Darkrai/Documents/WindowsNoEditor/Engine/Binaries/Win64/
LogInit: Rocket: 1
[2017.02.07-00.32.14:228] 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
[2017.02.07-00.32.14:269] 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
[2017.02.07-00.32.14:269] 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[2017.02.07-00.32.14:275] 0]LogInit: Object subsystem initialized
[2017.02.07-00.32.14:277] 0]LogConsoleResponse:Warning: Skipping Unknown console variable: ‘TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)’
[2017.02.07-00.32.14:277] 0]LogConsoleResponse:Warning: Found in ini file ‘…/…/…/MyProject3/Saved/Config/WindowsNoEditor/Engine.ini’, in section ‘[/Script/Engine.RendererSettings]’
[2017.02.07-00.32.14:277] 0]LogConsoleResponse:Warning: Skipping Unknown console variable: ‘UIScaleRule = ShortestSide’
[2017.02.07-00.32.14:277] 0]LogConsoleResponse:Warning: Found in ini file ‘…/…/…/MyProject3/Saved/Config/WindowsNoEditor/Engine.ini’, in section ‘[/Script/Engine.RendererSettings]’
[2017.02.07-00.32.14:277] 0]LogConsoleResponse:Warning: Skipping Unknown console variable: ‘UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)’
[2017.02.07-00.32.14:277] 0]LogConsoleResponse:Warning: Found in ini file ‘…/…/…/MyProject3/Saved/Config/WindowsNoEditor/Engine.ini’, in section ‘[/Script/Engine.RendererSettings]’
[2017.02.07-00.32.14:281] 0]LogInit: Selected Device Profile: [WindowsNoEditor]
[2017.02.07-00.32.14:281] 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
[2017.02.07-00.32.14:298] 0]LogInit: Computer: THE-DARK-ATRON
[2017.02.07-00.32.14:298] 0]LogInit: User: Darkrai
[2017.02.07-00.32.14:298] 0]LogInit: CPU Page size=4096, Cores=4
[2017.02.07-00.32.14:298] 0]LogInit: High frequency timer resolution =2.531252 MHz
[2017.02.07-00.32.14:298] 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) Virtual=131072.0GB
[2017.02.07-00.32.14:298] 0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2017.02.07-00.32.14:298] 0]LogMemory: Process Physical Memory: 29.28 MB used, 29.28 MB peak
[2017.02.07-00.32.14:298] 0]LogMemory: Process Virtual Memory: 18.32 MB used, 18.39 MB peak
[2017.02.07-00.32.14:298] 0]LogMemory: Physical Memory: 3691.46 MB used, 16241.00 MB total
[2017.02.07-00.32.14:298] 0]LogMemory: Virtual Memory: 215.67 MB used, 134217728.00 MB total
[2017.02.07-00.32.14:348] 0]LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 960M (Feature Level 11_0)
[2017.02.07-00.32.14:348] 0]LogD3D11RHI: Adapter has 1995MB of dedicated video memory, 0MB of dedicated system memory, and 8120MB of shared system memory, 1 output[s]
[2017.02.07-00.32.14:355] 0]LogD3D11RHI: Found D3D11 adapter 1: Intel(R) HD Graphics 530 (Feature Level 11_0)
[2017.02.07-00.32.14:355] 0]LogD3D11RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 8120MB of shared system memory, 0 output[s]
[2017.02.07-00.32.14:357] 0]LogD3D11RHI: Found D3D11 adapter 2: Microsoft Basic Render Driver (Feature Level 11_0)
[2017.02.07-00.32.14:357] 0]LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8120MB of shared system memory, 0 output[s]
[2017.02.07-00.32.14:357] 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0
[2017.02.07-00.32.14:361] 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
[2017.02.07-00.32.14:378] 0]LogD3D11RHI: Async texture creation enabled
[2017.02.07-00.32.14:424] 0]LogTextLocalizationManager: The requested culture (‘en_US’) has no localization data; parent culture’s (‘en’) localization data will be used.
[2017.02.07-00.32.14:449] 0]LogContentStreaming: Texture pool size is 1000.000000MB
[2017.02.07-00.32.14:691] 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2017.02.07-00.32.14:784] 0]LogWindowsMoviePlayer: Unable to load movie: …/…/…/MyProject3/Content/Movies/Default_Startup.mp4
[2017.02.07-00.32.14:821] 0]LogObj: 20219 objects as part of root set at end of initial load.
[2017.02.07-00.32.14:821] 0]LogUObjectAllocator: 4164296 out of 0 bytes used by permanent object pool.
[2017.02.07-00.32.14:832] 0]LogEngine: Initializing Engine…
[2017.02.07-00.32.16:873] 0]LogInit: XAudio2 using ‘Speakers / Headphones (Realtek High Definition Audio)’ : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
[2017.02.07-00.32.16:890] 0]LogInit: FAudioDevice initialized.
[2017.02.07-00.32.16:890] 0]LogInit: Texture streaming: Enabled
[2017.02.07-00.32.16:897] 0]LogNet: Browse: /Game/StarterContent/Maps/Minimal_Default?Name=Player
[2017.02.07-00.32.16:899] 0]LogLoad: LoadMap: /Game/StarterContent/Maps/Minimal_Default?Name=Player
[2017.02.07-00.32.16:905] 0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2017.02.07-00.32.16:905] 0]LogMemory: Process Physical Memory: 102.29 MB used, 103.80 MB peak
[2017.02.07-00.32.16:905] 0]LogMemory: Process Virtual Memory: 102.22 MB used, 108.47 MB peak
[2017.02.07-00.32.16:905] 0]LogMemory: Physical Memory: 3760.34 MB used, 16241.00 MB total
[2017.02.07-00.32.16:905] 0]LogMemory: Virtual Memory: 462.98 MB used, 134217728.00 MB total
[2017.02.07-00.32.16:905] 0]LogMemory:
[2017.02.07-00.32.16:906] 0]LogMemory: Allocator Stats for binned:
[2017.02.07-00.32.16:906] 0]LogMemory: Current Memory 33.43 MB used, plus 3.34 MB waste
[2017.02.07-00.32.16:906] 0]LogMemory: Peak Memory 43.48 MB used, plus 2.77 MB waste
[2017.02.07-00.32.16:906] 0]LogMemory: Current OS Memory 36.77 MB, peak 46.25 MB
[2017.02.07-00.32.16:906] 0]LogMemory: Current Waste 0.51 MB, peak 0.90 MB
[2017.02.07-00.32.16:906] 0]LogMemory: Current Used 33.43 MB, peak 43.48 MB
[2017.02.07-00.32.16:906] 0]LogMemory: Current Slack 2.83 MB
[2017.02.07-00.32.16:906] 0]LogMemory: Allocs 108770 Current / 830198 Total
[2017.02.07-00.32.16:906] 0]LogMemory:
[2017.02.07-00.32.16:906] 0]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency
[2017.02.07-00.32.16:906] 0]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ----------
[2017.02.07-00.32.16:906] 0]LogMemory: 8 0 0 0 0 8 0 0K 0K 0K 100.00%
[2017.02.07-00.32.16:906] 0]LogMemory: 16 5 5 19214 111038 16 16 300K 20K 0K 100.00%
[2017.02.07-00.32.16:906] 0]LogMemory: 32 12 12 22442 95833 32 32 701K 67K 0K 100.00%
[2017.02.07-00.32.16:906] 0]LogMemory: 48 7 7 9095 37442 48 48 426K 22K 0K 100.00%
[2017.02.07-00.32.16:906] 0]LogMemory: 64 13 13 12502 55532 64 64 781K 51K 0K 100.00%
[2017.02.07-00.32.16:906] 0]LogMemory: 80 4 4 2798 37405 80 80 218K 38K 0K 100.00%
[2017.02.07-00.32.16:906] 0]LogMemory: 96 5 5 2867 35969 96 96 268K 52K 0K 100.00%
[2017.02.07-00.32.16:906] 0]LogMemory: 112 4 4 1391 21031 112 112 152K 104K 0K 100.00%
[2017.02.07-00.32.16:906] 0]LogMemory: 128 31 31 15683 40744 128 128 1960K 24K 0K 100.00%
[2017.02.07-00.32.16:906] 0]LogMemory: 160 10 14 3304 73051 144 160 516K 124K 21K 96.72%
[2017.02.07-00.32.16:906] 0]LogMemory: 192 24 24 7875 107051 176 192 1476K 59K 47K 96.94%
[2017.02.07-00.32.16:906] 0]LogMemory: 224 4 4 843 91734 208 224 184K 72K 7K 97.27%
[2017.02.07-00.32.16:906] 0]LogMemory: 256 4 4 969 40299 240 256 242K 14K 9K 96.48%
[2017.02.07-00.32.16:906] 0]LogMemory: 288 5 5 1091 25077 272 288 306K 14K 9K 97.19%
[2017.02.07-00.32.16:906] 0]LogMemory: 320 4 4 620 14201 304 320 193K 62K 5K 98.05%
[2017.02.07-00.32.16:906] 0]LogMemory: 384 10 10 1587 11603 336 384 595K 43K 53K 91.72%
[2017.02.07-00.32.16:906] 0]LogMemory: 448 11 11 1569 4919 400 448 686K 17K 43K 93.89%
[2017.02.07-00.32.16:906] 0]LogMemory: 512 9 9 1099 4507 464 512 549K 27K 28K 95.14%
[2017.02.07-00.32.16:906] 0]LogMemory: 576 3 3 296 1098 528 576 166K 25K 10K 94.79%
[2017.02.07-00.32.16:906] 0]LogMemory: 640 2 2 107 256 592 640 66K 62K 3K 97.66%
[2017.02.07-00.32.16:906] 0]LogMemory: 704 9 10 577 1198 656 704 396K 180K 12K 97.92%
[2017.02.07-00.32.16:906] 0]LogMemory: 768 11 15 752 3471 720 768 564K 138K 19K 97.30%
[2017.02.07-00.32.16:906] 0]LogMemory: 896 5 5 293 823 784 896 256K 64K 16K 95.00%
[2017.02.07-00.32.16:906] 0]LogMemory: 1024 2 3 108 515 912 1024 108K 20K 3K 97.66%
[2017.02.07-00.32.16:906] 0]LogMemory: 1168 3 3 99 476 1040 1168 112K 80K 5K 97.40%
[2017.02.07-00.32.16:906] 0]LogMemory: 1360 6 6 242 3077 1184 1360 321K 62K 21K 94.53%
[2017.02.07-00.32.16:906] 0]LogMemory: 1632 7 7 248 591 1376 1632 395K 52K 25K 94.42%
[2017.02.07-00.32.16:906] 0]LogMemory: 2048 8 8 154 711 1648 2048 308K 204K 31K 93.95%
[2017.02.07-00.32.16:906] 0]LogMemory: 2336 4 4 95 3112 2064 2336 216K 40K 23K 91.02%
[2017.02.07-00.32.16:906] 0]LogMemory: 2720 5 5 96 489 2352 2720 255K 64K 13K 95.94%
[2017.02.07-00.32.16:906] 0]LogMemory: 3264 10 10 147 2193 2736 3264 468K 170K 26K 95.94%
[2017.02.07-00.32.16:906] 0]LogMemory: 4096 12 13 145 662 3280 4096 580K 188K 53K 93.10%
[2017.02.07-00.32.16:906] 0]LogMemory: 4672 7 9 71 1364 4112 4672 323K 125K 11K 97.54%
[2017.02.07-00.32.16:906] 0]LogMemory: 5456 10 13 93 376 4688 5456 495K 145K 44K 93.13%
[2017.02.07-00.32.16:906] 0]LogMemory: 6544 12 13 96 290 5488 6544 613K 154K 51K 93.36%
[2017.02.07-00.32.16:906] 0]LogMemory: 8192 6 6 41 858 6560 8192 328K 56K 23K 94.01%
[2017.02.07-00.32.16:906] 0]LogMemory: 9360 5 5 30 96 8208 9360 274K 46K 16K 95.00%
[2017.02.07-00.32.16:906] 0]LogMemory: 10912 4 4 19 125 9408 10880 202K 54K 20K 92.19%
[2017.02.07-00.32.16:906] 0]LogMemory: 13104 3 3 11 40 10976 13056 140K 52K 8K 95.83%
[2017.02.07-00.32.16:906] 0]LogMemory: 16384 6 9 22 112 13120 16384 352K 32K 23K 94.01%
[2017.02.07-00.32.16:906] 0]LogMemory: 21840 11 11 30 93 16400 21744 639K 65K 108K 84.66%
[2017.02.07-00.32.16:906] 0]LogMemory: 32768 5 7 9 59 21904 32640 288K 32K 63K 80.31%
[2017.02.07-00.32.16:906] 0]LogMemory:
[2017.02.07-00.32.16:906] 0]LogMemory: 20352K allocated in pools (with 2920K slack and 849K waste). Efficiency 95.83%
[2017.02.07-00.32.16:906] 0]LogMemory: Allocations 108731 Current / 829522 Total (in 318 pools)
[2017.02.07-00.32.16:906] 0]LogMemory:
[2017.02.07-00.32.16:926] 0]LogLinker:Warning: CreateImport: Object ‘Close Pause__DelegateSignature’ isn’t imported, because its outer is a placeholder. Archive: ‘…/…/…/MyProject3/Content/AOrganized_Stuff/PLayable_Characters/Bidoof/Bidoof.uasset’
[2017.02.07-00.32.16:931] 0]LogLinker:Warning: CreateImport: Object ‘Back was chosen via A__DelegateSignature’ isn’t imported, because its outer is a placeholder. Archive: ‘…/…/…/MyProject3/Content/AOrganized_Stuff/HUD/PauseScreenHUD/Pause_Screen.uasset’
[2017.02.07-00.32.16:931] 0]LogLinker:Warning: CreateImport: Object ‘No_Was chosen__DelegateSignature’ isn’t imported, because its outer is a placeholder. Archive: ‘…/…/…/MyProject3/Content/AOrganized_Stuff/HUD/PauseScreenHUD/Pause_Screen.uasset’
[2017.02.07-00.32.17:487] 0]LogWorld: Game class is ‘GameMode’
[2017.02.07-00.32.17:490] 0]LogModuleManager:Warning: ModuleManager: Module ‘GameplayDebugger’ not found - its StaticallyLinkedModuleInitializers function is null.
[2017.02.07-00.32.17:490] 0]LogAIModule: Creating AISystem for world Minimal_Default
[2017.02.07-00.32.17:492] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (234) 4 : computeMassAndInertia: Dynamic actor with illegal collision shapes
[2017.02.07-00.32.17:492] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (283) 4 : PxRigidBodyExt::updateMassAndInertia: Mass and inertia computation failed, setting mass to 1 and inertia to (1,1,1)
[2017.02.07-00.32.17:493] 0]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2017.02.07-00.32.17:493] 0]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2017.02.07-00.32.17:493] 0]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2017.02.07-00.32.17:493] 0]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2017.02.07-00.32.17:493] 0]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2017.02.07-00.32.17:493] 0]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2017.02.07-00.32.17:495] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (234) 4 : computeMassAndInertia: Dynamic actor with illegal collision shapes
[2017.02.07-00.32.17:495] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (283) 4 : PxRigidBodyExt::updateMassAndInertia: Mass and inertia computation failed, setting mass to 1 and inertia to (1,1,1)
[2017.02.07-00.32.17:495] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (234) 4 : computeMassAndInertia: Dynamic actor with illegal collision shapes
[2017.02.07-00.32.17:495] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (283) 4 : PxRigidBodyExt::updateMassAndInertia: Mass and inertia computation failed, setting mass to 1 and inertia to (1,1,1)
[2017.02.07-00.32.17:504] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (234) 4 : computeMassAndInertia: Dynamic actor with illegal collision shapes
[2017.02.07-00.32.17:504] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (283) 4 : PxRigidBodyExt::updateMassAndInertia: Mass and inertia computation failed, setting mass to 1 and inertia to (1,1,1)
[2017.02.07-00.32.17:505] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (234) 4 : computeMassAndInertia: Dynamic actor with illegal collision shapes
[2017.02.07-00.32.17:505] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (283) 4 : PxRigidBodyExt::updateMassAndInertia: Mass and inertia computation failed, setting mass to 1 and inertia to (1,1,1)
[2017.02.07-00.32.17:505] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (234) 4 : computeMassAndInertia: Dynamic actor with illegal collision shapes
[2017.02.07-00.32.17:505] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (283) 4 : PxRigidBodyExt::updateMassAndInertia: Mass and inertia computation failed, setting mass to 1 and inertia to (1,1,1)
[2017.02.07-00.32.17:505] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (234) 4 : computeMassAndInertia: Dynamic actor with illegal collision shapes
[2017.02.07-00.32.17:505] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (283) 4 : PxRigidBodyExt::updateMassAndInertia: Mass and inertia computation failed, setting mass to 1 and inertia to (1,1,1)
[2017.02.07-00.32.17:507] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (234) 4 : computeMassAndInertia: Dynamic actor with illegal collision shapes
[2017.02.07-00.32.17:507] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (283) 4 : PxRigidBodyExt::updateMassAndInertia: Mass and inertia computation failed, setting mass to 1 and inertia to (1,1,1)
[2017.02.07-00.32.17:508] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (234) 4 : computeMassAndInertia: Dynamic actor with illegal collision shapes
[2017.02.07-00.32.17:508] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (283) 4 : PxRigidBodyExt::updateMassAndInertia: Mass and inertia computation failed, setting mass to 1 and inertia to (1,1,1)
[2017.02.07-00.32.17:508] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (234) 4 : computeMassAndInertia: Dynamic actor with illegal collision shapes
[2017.02.07-00.32.17:508] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (283) 4 : PxRigidBodyExt::updateMassAndInertia: Mass and inertia computation failed, setting mass to 1 and inertia to (1,1,1)
[2017.02.07-00.32.17:508] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (234) 4 : computeMassAndInertia: Dynamic actor with illegal collision shapes
[2017.02.07-00.32.17:508] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (283) 4 : PxRigidBodyExt::updateMassAndInertia: Mass and inertia computation failed, setting mass to 1 and inertia to (1,1,1)
[2017.02.07-00.32.17:508] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (234) 4 : computeMassAndInertia: Dynamic actor with illegal collision shapes
[2017.02.07-00.32.17:508] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (283) 4 : PxRigidBodyExt::updateMassAndInertia: Mass and inertia computation failed, setting mass to 1 and inertia to (1,1,1)
[2017.02.07-00.32.17:508] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (234) 4 : computeMassAndInertia: Dynamic actor with illegal collision shapes
[2017.02.07-00.32.17:508] 0]LogPhysics:Warning: PHYSX: …..\PhysXExtensions\src\ExtRigidBodyExt.cpp (283) 4 : PxRigidBodyExt::updateMassAndInertia: Mass and inertia computation failed, setting mass to 1 and inertia to (1,1,1)
[2017.02.07-00.32.17:513] 0]LogWorld: Bringing World /Game/StarterContent/Maps/Minimal_Default.Minimal_Default up for play (max tick rate 0) at 2017.02.06-18.32.17
[2017.02.07-00.32.17:519] 0]LogWorld: Bringing up level for play took: 0.028396
[2017.02.07-00.32.17:519] 0]LogGameMode: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2017.02.07-00.32.17:522] 0]LogInit:Display: Game Engine Initialized.
[2017.02.07-00.32.17:724] 0]LogLoad: Full Startup: 4.81 seconds (BP compile: 0.00 seconds)
[2017.02.07-00.32.17:801] 0]LogRenderer:Warning: Reallocating scene render targets to 128x128 (Frame:1).
[2017.02.07-00.32.17:955] 1]LogRenderer:Warning: Reallocating scene render targets to 1600x904 (Frame:2).
[2017.02.07-00.32.17:956] 1]LogOutputDevice:Warning:
Script Stack:
Bidoof_C.ExecuteUbergraph_Bidoof
Bidoof_C.ReceiveTick
[2017.02.07-00.32.17:957] 1]LogWindows:Error: Windows GetLastError: The operation completed successfully. (0)
[2017.02.07-00.32.18:227] 1]LogWindows: === Critical error: ===
Assertion failed: Result [File:Runtime/CoreUObject/Public/UObject\Stack.h] [Line: 224]
KERNELBASE.dll!UnknownFunction (0x00007ffbcdd37788) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7faf8ce6c) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7faec6658) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7faea3079) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fb30c2a7) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fb2f6192) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fb2f79d3) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fb2d4339) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fb2f79d3) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fb1e6b31) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fb2f716b) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fce04780) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fc504433) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fce14248) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fce6384e) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fce1449e) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fcde6a25) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fc7439dc) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fc74e866) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7faf46aaf) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7faf46c7d) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7faf64896) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fb16f8a5) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fc777fe1) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fc77a8d7) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fd1569d5) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fd15c252) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fc94e325) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fad8cb5d) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fad7d71c) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fad7d76a) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fad8e9a9) + 0 bytes [UnknownFile:0]
UE4Game.exe!UnknownFunction (0x00007ff7fd8e599d) + 0 bytes [UnknownFile:0]
KERNEL32.DLL!UnknownFunction (0x00007ffbd14e8364) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffbd15f70d1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffbd15f70d1) + 0 bytes [UnknownFile:0]
[2017.02.07-00.32.18:323] 1]LogExit: Executing StaticShutdownAfterError
[2017.02.07-00.32.18:327] 1]LogWindows: FPlatformMisc::RequestExit(1)
[2017.02.07-00.32.18:327] 1]Log file closed, 02/06/17 18:32:18