Packaged linux game crash

I’m trying 4.23.1, because I want to test pixel streaming for Linux:

I got the following SIGSEGV and assertion failure:

Assertion failed: PlatformOpenGLCurrentContext(OpenGLRHI->PlatformDevice) == CONTEXT_Shared [File:/home/shiy/UnrealEngine-4.23.1-pixelstreaming/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLViewport.cpp] [Line: 241] 

[2020.12.20-20.03.35:022][  0]LogCore: Error: appError called: Assertion failed: PlatformOpenGLCurrentContext(OpenGLRHI->PlatformDevice) == CONTEXT_Shared [File:/home/shiy/UnrealEngine-4.23.1-pixelstreaming/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLViewport.cpp] [Line: 241] 


Signal 11 caught.
Malloc Size=65538 LargeMemoryPoolOffset=65554 
CommonUnixCrashHandler: Signal=11
Malloc Size=65535 LargeMemoryPoolOffset=131119 
Malloc Size=89744 LargeMemoryPoolOffset=220880 
[2020.12.20-20.03.35:032][  0]LogCore: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to write memory at address 0x0000000000000003

[2020.12.20-20.03.35:032][  0]LogCore: Assertion failed: PlatformOpenGLCurrentContext(OpenGLRHI->PlatformDevice) == CONTEXT_Shared [File:/home/shiy/UnrealEngine-4.23.1-pixelstreaming/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLViewport.cpp] [Line: 241] 



0x00000000026be292 teststreaming!FGenericPlatformMisc::RaiseException(unsigned int) [/home/shiy/UnrealEngine-4.23.1-pixelstreaming/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMisc.cpp:413]
0x00000000029b3c76 teststreaming!FUnixErrorOutputDevice::Serialize(char16_t const*, ELogVerbosity::Type, FName const&) [/home/shiy/UnrealEngine-4.23.1-pixelstreaming/Engine/Source/Runtime/Core/Private/Unix/UnixErrorOutputDevice.cpp:70]
0x0000000002824ddb teststreaming!FOutputDevice::LogfImpl(char16_t const*, ...) [/home/shiy/UnrealEngine-4.23.1-pixelstreaming/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp:71]
0x00000000027dba04 teststreaming!AssertFailedImplV(char const*, char const*, int, char16_t const*, __va_list_tag*) [/home/shiy/UnrealEngine-4.23.1-pixelstreaming/Engine/Source/Runtime/Core/Private/Misc/AssertionMacros.cpp:101]
0x00000000027db894 teststreaming!FDebug::CheckVerifyFailedImpl(char const*, char const*, int, char16_t const*, ...) [/home/shiy/UnrealEngine-4.23.1-pixelstreaming/Engine/Source/Runtime/Core/Private/Misc/AssertionMacros.cpp:442]
0x0000000003d9b7c5 teststreaming!FOpenGLViewport::FOpenGLViewport(FOpenGLDynamicRHI*, void*, unsigned int, unsigned int, bool, EPixelFormat) [/home/shiy/UnrealEngine-4.23.1-pixelstreaming/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLViewport.cpp:241]
0x0000000003d9a651 teststreaming!FOpenGLDynamicRHI::RHICreateViewport(void*, unsigned int, unsigned int, bool, EPixelFormat) [/home/shiy/UnrealEngine-4.23.1-pixelstreaming/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLViewport.cpp:71]
0x000000000416f11a teststreaming!FSlateRHIRenderer::CreateViewport(TSharedRef<SWindow, (ESPMode)0>) [/home/shiy/UnrealEngine-4.23.1-pixelstreaming/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRenderer.cpp:334]
0x000000000416fd59 teststreaming!FSlateRHIRenderer::UpdateFullscreenState(TSharedRef<SWindow, (ESPMode)0>, unsigned int, unsigned int) [/home/shiy/UnrealEngine-4.23.1-pixelstreaming/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRenderer.cpp:429]
0x0000000002d62f90 teststreaming!SWindow::SetWindowMode(EWindowMode::Type) [/home/shiy/UnrealEngine-4.23.1-pixelstreaming/Engine/Source/Runtime/SlateCore/Private/Widgets/SWindow.cpp:2010]
0x000000000496730a teststreaming!UGameEngine::CreateGameWindow() [/home/shiy/UnrealEngine-4.23.1-pixelstreaming/Engine/Source/Runtime/Engine/Private/GameEngine.cpp:571]
0x000000000448efb4 teststreaming!FDefaultGameMoviePlayer::Initialize(FSlateRenderer&, TSharedPtr<SWindow, (ESPMode)0>) [/home/shiy/UnrealEngine-4.23.1-pixelstreaming/Engine/Source/Runtime/MoviePlayer/Private/DefaultGameMoviePlayer.cpp:187]
0x00000000021ef495 teststreaming!FEngineLoop::PreInit(char16_t const*) [/home/shiy/UnrealEngine-4.23.1-pixelstreaming/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp:2654]
0x00000000021ff09c teststreaming!GuardedMain(char16_t const*) [/home/shiy/UnrealEngine-4.23.1-pixelstreaming/Engine/Source/Runtime/Launch/Private/Launch.cpp:131]
0x00000000057d418d teststreaming!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [/home/shiy/UnrealEngine-4.23.1-pixelstreaming/Engine/Source/Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:239]
0x00007fd44a594bf7 libc.so.6!__libc_start_main(+0xe6)
0x00000000021ea029 teststreaming!_start()

[2020.12.20-20.03.35:042][  0]LogExit: Executing StaticShutdownAfterError
[2020.12.20-20.03.35:057][  0]LogCore: Warning: Unable to statfs('/home/shiy/Documents/Unreal Projects/teststreaming/Saved/Crashes/crashinfo-teststreaming-pid-20031-7F963BCBCC1B4DA0AF1D156635AD5068'): errno=2 (No such file or directory)
Malloc Size=69346 LargeMemoryPoolOffset=290242 
Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
Segmentation fault (core dumped)

I can’t tell which one is the cause of the failure, the assertion or the segmentation fault.

there was a memory access at address 0x3

Unhandled Exception: SIGSEGV: invalid attempt to write memory at address 0x0000000000000003

Anybody saw the same?

I’m using ubuntu 18.04, nvidia 1080 ti Driver Version: 450.80.02 CUDA Version: 11.0