Hello,
I’ve been having an issue where my for my packaged game (blueprint project) is crashing to desktop without any errors/crash logs. [HR][/HR]Issue Outline
- Issue only seems to happen to integrated Intel graphics cards
- its been experienced by a handful of people running the latest build of my game and they are all on integrated Intel GPU cards.
- This issue seems to have appeared after I migrated my project to unreal engine 4.21.2
- This crash does not occur for my last build which uses the previous Unreal Engine Version 4.20.3
- This crash does not create any crash logs
Step taken to resolve the issue
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I have no packaging errors in my game but I’ve tried resolved as much of the packaging warning (yellow) as I can.
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Strangely, I’ve packaged a template game (flying game) in unreal (4.21.2) and that crashed in the same manner.
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The same template game (flying game) created using 4.20.3 works so it seems to be limited to the latest version of UE
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I thought this issue could be related to visual studio so I’ve tried to:
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reinstalling visual studio 2017
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compile using Visual Studio 2015 and has the same issue.
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Reinstalled unreal engine.
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Delete intermediate/binary/save folder in project folder. [HR][/HR]
Test Laptop Specs:
CPU: Intel i5 - 3337U Memory: Memory : 4GB Video Card: Intel HD Graphics 4000
I would greatly appreciate any assistance to help me resolve this issue.