Packaged game will not load on another computer

Hello there @Jcfalloon! Let’s see what we can do here.

Per checking other cases through the community, this error was related to file location:

kmwimo
I had this happen to me today. It was because I tried to run the .exe for the game by itself, without it being in the folder with all the game assets. If your teammate sent you a single file, that may be why. Have them send you the whole thing zipped up > extract it > run the .exe from there.

Relative_Tooth3236
Yes, kmwimo is right - just locate the output folder in the Output Log; it should be something like: *\Saved\StagedBuilds[PLATFORM]. The .exe file will be in that folder, but you’ll need to send not only that .exe file, but also the two .txt files as well as the two folders (in the case of a Windows Platform, “Engine” and [“name of file”]). Before that, trying to run the [game].exe on other non-UE5.1 devices, we were also getting an error prompt that the ‘following component(s) are required to run this program’: “Microsoft Visual C++ Runtime” and “DirectX Runtime”. You’ll need to have the clients install “VC_redist.x64.exe” and “dxwebsetup.exe” before they can run the UE5.1 .exe file along with the game asset files and folders.

Alternatively, if those steps don’t work for your scenario, please check the method used here: