Packaged game not working on other W7 box due to missing .dll

I have created my first proof of concept game, packaged it, and now have an .exe which runs on my development machine with the ue4 editor closed.

I bring to another w7 machine to test on without ue4 installed (like most of our target audience) and it gives me a missing .dll error and won’t run. I searched for the .dll and it seems to be connected to MS Visual Studio. Apparently this comes with the ue4 program, as my game is made with blueprints. But most other people won’t.

How can I package my game out of ue4 so that the .exe if creates is a true stand alone file, which doesn’t require anything that a typical player wouldn’t have?

Thanks,

I ran into a similar issue trying to run my packaged dev build on my second computer and I came across this topic on answerhub, which might explain it a bit: Packaged / Distributed Error 'MSVCP120.dll is missing from your computer' - Platform & Builds - Unreal Engine Forums