Packaged game - Missing global shader FUpsampleCS's permutation 0

I have the same problem after transitioning my project from 5.2.1 to 5.4.2. The build completes without issues, but when I try to run the game, I get the error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\ShaderCompiler\ShaderCompiler.cpp] [Line: 9367] Missing global shader FUpsampleCS’s permutation 0, Please make sure cooking was successful.

I’ve tried various methods, but nothing has worked so far.

  1. I went through all the maps and re-saved materials that had warnings.
  2. Tried recompileshaders all and build, but it didn’t help.
  3. Deleted the Save, Intermediate, and DerivedDataCache folders and ran recompileshaders all again.
  4. Updated the graphics drivers and repeated all previous steps.

I’m still don’t know how to resolve the problem.