Packaged Game Intermittently Crashing when loading level

Yes I compiled the engine myself, I think I installed the debug symbols as I am able to debug the editor and the packaged game although as far as the packaged game is concerned I can’t set break points in the engine code. And for the log there’s multiple warnings that are there for one of my widget classes where it says “using slow createwidget path because this class could not be templated” and since I have both an amd and Nvidia card installed in my system I get at the very beginning of the log multiple instances of “GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter” and the ensure failed error also only occurs in the middle of level streaming.