Packaged game freezes when resumed from background

I am developing a game on MacOS.
In the packaged application, the game freezes when I move it to another desktop and then resume it.

Sometimes the game resumes after a few tens of seconds, but other times it does not resume at all.
This phenomenon only occurs in Shipping Build, not in Development or Debug Game.
In Development, the game does not pause when it is moved to the background, so this may be a factor.
If there is an effective way to prevent this problem, please let me know.

My environment is as follows:

  • UE Version: 5.3.2
  • Platform: MacOSX (Development on Intel Mac, but also occurs on Apple Silicon)