Hello! Not sure if this is the right board for this, none of the categories seemed applicable, but I’m having issues with a packaged project using 4.24.2.
In 4.23, I could package my project and then run the executable that is created in the WindowsNoEditor folder to launch. Now, when I launch the executable, I get the following error:
Hey, guess you’ve already tried it, but have you double checked all of your project packaging settings… I’ve had project settings reset or change a couple of times when upgrading to a newer ue4 version in the past… Also maybe try/enable Full Rebuild and possibly disable For Distribution…?
Well, it never happened to me before.
I always make a build of my game after upgrading to a newer version, to be sure it’s working 100%.
I never completely upgrade the project to a new version before I see it’s 100%, always keeping a copy of the previous version.
Now I wish i could migrate to 4.24 for it’s faster building and optimization improvements.
Hi. I had the same problem. For test purposes, I made a build of the Product Viewer Template back from 4.21 (now part of the Collab viewer template) without making any modification to it. Unfortunately I modified 2 settings for a second build, enabling Full Rebuild option in the Project Settings and switching from Development to Shipping, so I can’t really know right now which one has solved the problem, but now my build is working fine.
I’ll try to make a third build switching back to Developement, to find out which modification really solved my problem.