I have packaged my game and it is crashing on one of our testers machines with the following.
Specs of the machine are as follows:
OS: Windows 10 64bit
CPU: Intel Core i7-4710HQ @ 2.50GHz
RAM: 8192 MB
DirectX Version: DirectX 11
Display: Intel HD Graphics 4600
So we updated the video driver via
That didn’t fix the problem, so I turned down the graphics settings in the game to low and repackaged.
However, we are still getting the crash.
It runs at a solid 62 fps on my old ATI Radeon HD 3870.
I know that integrated graphics aren’t recommended. But can it really not even load a single map and one character game? Essentially all we have is a fps template with a map, that’s it.
We ran ShooterGame (which is a lot more complicated than our game) successfully on this same machine before upgrading to windows 10.