I just successfully packaged my game but when i try to launch it gives me this message: Assertion failed: IsValid() [File:C:\packman-repo\chk\UnrealEngine\5.5.0-Win64\Engine\Source\Runtime\Core\Public\Templates\SharedPointer.h] [Line: 1082]
I don’t even have “packman-repo” folder on my C drive and when i paste the path to the explorer it says it can’t find it. I don’t have anything multiplayer related, it’s just a small singleplayer project i started a week ago. I don’t use nanite, lumen or virtual shadowmaps. I use DLSS 4 for reflex and to reduce motion blur from TAA but i carefully followed nvidia documentation when implementing it. The Unreal editor is closed when i open my game. When i was packaging the first time it said that the Visual studio wasn’t up to date so i updated it then it said that it “wasn’t a preferred version” but still finished with no issues.
If i find this file/error in my engine files this is what it is:
No idea what any of it means
Here are my packaging settings:
Project settings for packaging (i haven’t changed anything at all here)
And my plugins:
I hope i can get any help, this project matters a lot for me, thank you in advance
PC:
RTX 3070
32GB DDR4
i3 12100