Packaged error on startup

Hi Sean,

Thanks for the quick reply. I have tried on both source and binary builds of UE4. This is the only project I am able to reproduce the issue on. Blank and other projects seem to package fine. The packaging itself seems to go without a hitch, it is only when I launch the executable does it crash.

Attached is the Output Log from the Editor when I package the project. I am packaging to Win64. Development or Shipping both seem to exhibit the same behavior. If there is another log somewhere I can definitely attach it, but would need some guidance on where exactly to locate them. Thanks!

Edit: Some more info.
I tried my project back with UE4.5 binary and it is able to package the project and execute without an issue. Originally I had migrated this project over from 4.5 to 4.7. I went back to the original non-migrated 4.5 version and the packaged executable is playable without crashing.