Packaged Dedicated Server Crash "Detected negative delta time"

Hey there,

our Dedicated Server crashs nearly every time with this crash log:

[2017.09.27-22.38.26:991][956]LogWindows: Windows GetLastError: The operation completed successfully. (0)
[2017.09.27-22.38.27:039][956]LogWindows: Error: === Critical error: ===
[2017.09.27-22.38.27:041][956]LogWindows: Error: 
[2017.09.27-22.38.27:042][956]LogWindows: Error: Fatal error: [File:D:\.....\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp] [Line: 1385] 
[2017.09.27-22.38.27:043][956]LogWindows: Error: Detected negative delta time - on AMD systems please install http://files.aoaforums.com/I3199-setup.zip.html - DeltaTime:-0.000019, bUseFixedFrameRate:1, bTimeWasManipulatedDebug:1, FixedFrameRate:60.000000
[2017.09.27-22.38.27:045][956]LogWindows: Error: 
[2017.09.27-22.38.27:046][956]LogWindows: Error: 
[2017.09.27-22.38.27:047][956]LogWindows: Error: KERNELBASE.dll!0x00000000EA9195FC
[2017.09.27-22.38.27:048][956]LogWindows: Error: ProtoballServer.exe!0x00000000C905262A
[2017.09.27-22.38.27:049][956]LogWindows: Error: ProtoballServer.exe!0x00000000C8E52C2B
[2017.09.27-22.38.27:050][956]LogWindows: Error: ProtoballServer.exe!0x00000000C8DE8428
[2017.09.27-22.38.27:051][956]LogWindows: Error: ProtoballServer.exe!0x00000000CBB2533F
[2017.09.27-22.38.27:052][956]LogWindows: Error: ProtoballServer.exe!0x00000000C8C00F01
[2017.09.27-22.38.27:053][956]LogWindows: Error: ProtoballServer.exe!0x00000000C8C0EFEF
[2017.09.27-22.38.27:054][956]LogWindows: Error: ProtoballServer.exe!0x00000000C8C0F05A
[2017.09.27-22.38.27:054][956]LogWindows: Error: ProtoballServer.exe!0x00000000C8C1A538
[2017.09.27-22.38.27:055][956]LogWindows: Error: ProtoballServer.exe!0x00000000CD1CD22B
[2017.09.27-22.38.27:056][956]LogWindows: Error: KERNEL32.DLL!0x00000000ECF213D2
[2017.09.27-22.38.27:057][956]LogWindows: Error: ntdll.dll!0x00000000ED6D54E4
[2017.09.27-22.38.27:058][956]LogWindows: Error: ntdll.dll!0x00000000ED6D54E4
[2017.09.27-22.38.27:059][956]LogWindows: Error: 
[2017.09.27-22.38.27:064][956]LogExit: Executing StaticShutdownAfterError

The Server (actually Server, not the Dedicated) has an Intel Xeon, so no AMD fix for that one.
What can cause this? I recently performed a PullRequest that changed some “CheckSlow” to “Check”.
Could that be an issue? I would most likely not want to try and error this.

Kind regards,
Cedric

We also started using fixed framerate. Seeing that the boolean in the log says something about that, would you recommend deactivating this again?

same issue here
we also started using fixed framerate 60
win7 intel cpu and ue 4.17.1 ( not manually built )

Seeing the same thing here. Running on GCE Ubuntu 16.0.4 LTE. I get dedicated server crashes about 50% of the time. Is there a solution to this?