Hello, my project builds successfully as shipped version on windows but then crashes immediately upon opening the .exe file. Error message:
Assertion failed: IsInGameThread() || IsInAudioThread()
[File:D:\build++UE5\Sync\Engine\Plugins\Runtime\Metasound\Source\MetasoundFrontend\Private\MetasoundAssetBase.cpp][Line: 821]
I have been poking around and found this post: Assertion failed isInAudioThread() - #5 by mightyenigma
but i am finding it hard to figure out what my next steps should be. any help would be very much appreciated! Have built the project successfully on another computer, which has since died and have ported the project to a new PC, now rebuilding and getting this issue… thanks