Unreal Engine Version: 5.4, 5.5, and 5.6
Project Type: Blueprint
Platform: Windows 64-bit
Packaging Type: Windows
Issue:
After packaging my project, the main menu loads fine, but none of the buttons work except for “Quit.”
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Clicking Start Game or Credits causes the screen to blur for half a second, then it stays on the menu screen.
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In the editor, everything works perfectly — all buttons function as expected.
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This issue now happens in multiple projects, including one I haven’t touched since it last packaged and ran correctly months ago.
What I’ve Tried:
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Verified this isn’t a blueprint scripting issue (works perfectly in editor).
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Tested in UE 5.4, 5.5, and 5.6 – same result each time.
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Verified Unreal Engine installation through Epic Games Launcher.
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Completely uninstalled all UE versions and did a clean reinstall of UE 5.6.
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Tried packaging older projects that previously worked – same issue.
Is there a known issue with UI input or level transitions in packaged builds for recent UE5 versions? What else can I check or reset to fix this?