So i have packaged my project for android with full rebuild, shipping and distruibution settings and print strings are still popping up, what i need to do to remove it? It’s a cast failed print string
I think you’ll find if you use the Launcher to package, this problem will go away.
It’s on the same menu.
i never used Project Launch, and i can’t lie i don’t know how to use it bc there’s no options there to package, could you say how to do it, this is what appears to me:
i have packaged for android sometimes and this is the first time print strings are showing up
Hi, thank you, i finally got it but now my abb file is much bigger than packaging in the other way, do you have any suggestion to decrease the size using project launcher?
You could use the old classic of making a new empty project, and just migrating the maps ( etc ) you want to that. And then package from there.
So, i ran into another problem, packaging using project launcher the game takes longer to load and some levels don’t open at all, i tried everything but i always get the same issue, don’t you know a way to just deactivate the print string? bc packing in the standard way the game runs smooth, the only problem i have is the print string
Have you tried: console command ‘disableallscreenmessages’?
You can probably put it in an ini file also
Thank u, it worked