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Package win64 unknown error

Hi. I am haveing Packaging failed error.

Loading a project is without any errors and in editor everything works… but when packaging it always fails… It started after I was doing some clean up in folder structure (inside of UE4 not in explorer) Is I have said… in editor there are no problems… Anyone knows how to fix this? Thank you

UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND COMPLETED **********
UATHelper: Packaging (Windows (64-bit)): ********** STAGE COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): Creating Staging Manifest…
UATHelper: Packaging (Windows (64-bit)): ERROR: System.IO.InvalidDataException: Found invalid data while decoding.
UATHelper: Packaging (Windows (64-bit)): at GroupIconResource.ReadIconHeader(BinaryReader Reader) in D:\Build++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Win\WinResources.cs:line 147
UATHelper: Packaging (Windows (64-bit)): at GroupIconResource.FromIco(String FileName) in D:\Build++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Win\WinResources.cs:line 70
UATHelper: Packaging (Windows (64-bit)): at BaseWinPlatform.StageBootstrapExecutable(DeploymentContext SC, String ExeName, FileReference TargetFile, StagedFileReference StagedRelativeTargetPath, String StagedArguments) in D:\Build++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Win\WinPlatform.Automation.cs:line 127
UATHelper: Packaging (Windows (64-bit)): at BaseWinPlatform.GetFilesToDeployOrStage(ProjectParams Params, DeploymentContext SC) in D:\Build++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Win\WinPlatform.Automation.cs:line 88
UATHelper: Packaging (Windows (64-bit)): at Win64Platform.GetFilesToDeployOrStage(ProjectParams Params, DeploymentContext SC) in D:\Build++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Win\WinPlatform.Automation.cs:line 525
UATHelper: Packaging (Windows (64-bit)): at Project.CreateStagingManifest(ProjectParams Params, DeploymentContext SC) in D:\Build++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\CopyBuildToStagingDirectory.Automation.cs:line 540
UATHelper: Packaging (Windows (64-bit)): at Project.CopyBuildToStagingDirectory(ProjectParams Params) in D:\Build++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\CopyBuildToStagingDirectory.Automation.cs:line 3445
UATHelper: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) in D:\Build++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 209
UATHelper: Packaging (Windows (64-bit)): at BuildCookRun.ExecuteBuild() in D:\Build++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 39
UATHelper: Packaging (Windows (64-bit)): at AutomationTool.BuildCommand.Execute() in D:\Build++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 263
UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List1 CommandsToExecute, Dictionary2 Commands) in D:\Build++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 538
UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String] Arguments, StartupTraceListener StartupListener) in D:\Build++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 508
UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(String] Arguments, StartupTraceListener StartupListener) in D:\Build++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Program.cs:line 176
UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.<>c__DisplayClass1_0.<Main>b__2() in D:\Build++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Program.cs:line 88
UATHelper: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(Func`1 Main) in D:\Build++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs:line 731
UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.Main(String] Arguments) in D:\Build++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Program.cs:line 88
UATHelper: Packaging (Windows (64-bit)): (see C:\Users\vajaj\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Program+Files+Epic+Games+UE_4.24\Log.txt for full exception trace)
PackagingResults: Error: System.IO.InvalidDataException: Found invalid data while decoding.
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=1 (Error_Unknown)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error

​​​​​​​full LOG included below

Eyo,

Have you fixed up re-directories after moving all folder?
Right-click on the content folder -> Fix-Redirectories.

It didnt helped… I fixed it by migrating whole folder in to new blank project

Hey, if you dont mind, may i know the full details abt how u fixed it? I did replaced all the folder but it still error