Package taking to long

with my friend making his first horror game his package is taking a very long time and me and he doesn’t know why it is.

This is the following errors that are showing in red

LogTemp: IPP ERROR: Could not find provision directory ‘C:\Users\User\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/’.

UATHelper: Packaging (Windows (32-bit)): Cook: CookResults: Error: Unable to cook package for platform because it is unable to be loaded: C:/Users/User/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/PostApoc/Models/DoorFrame_Exterior.uasset

C:/Users/User/Documents/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/PostApoc/Models/DoorFrame_Exterior.uasset

So what can he do to fix this?