Package success; camera, levelsequence and UI not working properly

On running my game package (packaged for Windows 64-bit), the intro cutscene in the level sequence freezes. Text in my level UI does not display properly too.

The thing is, in the editor all of the above is working fine. What gives?

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Thank you for your report, are you able to reproduce this issue in a newly created project? If so, could you please provide me fully detailed reproduction steps in order for me to test this issue out on our end?

Thank you!

Hi , yes I am able to reproduce the error. I have listed the steps to reproduce the problem.

It seems like I am not the only one; Playing A Level Sequence From Blueprints - Cinematics & Media - Epic Developer Community Forums
(Look at 风凌羽’s comment and the users below)

  1. Create a new Firstperson project, using the FirstPersonExample map
  2. Create a camera near the player character that is already placed on the map.
  3. Name it ‘SpawnCamera’
  4. Create a Level Sequence and name it ‘CameraTest’. Place it near the player character
  5. Open the Level Sequence and under the Sequencer tab, add two Z-axis keyframes; one near the ground and the other around the player’s height.
    (You can take a look at the image)

  1. Create an event track and create a keyframe with the Value property ‘Intro_end’
  2. Go to Level Blueprint
  3. Create the nodes used in the image

  1. Compile and save
  2. Under Package settings, use the following

  1. Finally, set Build Configuration to Shipping and click Windows 64-bit to package it.
  2. This is supposed to be the intended effect which plays in the editor but in the packaged game, the player spawns as if the event did not take place.

Hi ,

I reproduced this a little while back and it is resolved as of latest 4.13 ([UE-34439][1]).

The workaround is to use the “Create Level Sequence” node instead of “Get Sequence Player”.

Unreal Engine Issues and Bug Tracker (UE-34439)

Hi ,

I was trying to use ‘Create Level Sequence’ previously but didn’t know that I was supposed to attach a Play Level Sequence node to it.

Thanks a lot for your help!

Hi ,

I was trying to use ‘Create Level Sequence’ previously but didn’t know that I was supposed to attach a Play Level Sequence node to it.

Thanks a lot for your help!

You are saying it is fixed in 4.13, is this the master branch? I am still getting the same problem on Preview 3

Good catch Imsopov. I found that this doesn’t occur in source builds of the engine, but only occurs in binary builds. I’ve re-opened UE-34439.