On running my game package (packaged for Windows 64-bit), the intro cutscene in the level sequence freezes. Text in my level UI does not display properly too.
The thing is, in the editor all of the above is working fine. What gives?
On running my game package (packaged for Windows 64-bit), the intro cutscene in the level sequence freezes. Text in my level UI does not display properly too.
The thing is, in the editor all of the above is working fine. What gives?
,
Thank you for your report, are you able to reproduce this issue in a newly created project? If so, could you please provide me fully detailed reproduction steps in order for me to test this issue out on our end?
Thank you!
Hi , yes I am able to reproduce the error. I have listed the steps to reproduce the problem.
It seems like I am not the only one; Playing A Level Sequence From Blueprints - Cinematics & Media - Epic Developer Community Forums
(Look at 风凌羽’s comment and the users below)
Hi ,
I reproduced this a little while back and it is resolved as of latest 4.13 ([UE-34439][1]).
The workaround is to use the “Create Level Sequence” node instead of “Get Sequence Player”.
Hi ,
I was trying to use ‘Create Level Sequence’ previously but didn’t know that I was supposed to attach a Play Level Sequence node to it.
Thanks a lot for your help!
Hi ,
I was trying to use ‘Create Level Sequence’ previously but didn’t know that I was supposed to attach a Play Level Sequence node to it.
Thanks a lot for your help!
You are saying it is fixed in 4.13, is this the master branch? I am still getting the same problem on Preview 3
Good catch Imsopov. I found that this doesn’t occur in source builds of the engine, but only occurs in binary builds. I’ve re-opened UE-34439.