Package project [Problem], AutomationTool was unable etc...

So I finished a game, I’ve been one month making this endless runner and It was fun very fun actually learn all this stuff.

But, when I was going to package the project this problem came out

Can anyone help me? Thank you so much Unreal community! I can export the example template, I tried migrating everything into a new blank project and setting it up again, but nothing.

I made it, I’ve just changed a couple things in the packaging window.
Like,
-Use Pak files.
-Compress cooked packages.
-Cook everything in the content.

And It worked out :slight_smile: