Fairly new to unreal engine, trying out some ideas, but it seems that whenever i am Building a package, there are places where a Double / (slash) is being added to the path. Using UE Viewer i can see the asset, and browse it in flat view, but in the desired path the asset is not there. In the flat view i see:
/Game/RiggedObjects/Characters/Textures//TEST_TEXTURE_01.uasset
/Game/RiggedObjects/Characters/Textures**//** <— That should be a single /)
but when i browse to the asset in the tree, well it’s not there.
I used UE Viewer because i wanted to know what was actually happening in the PAK files, cuz UE Build reported it was successful. Opening the asset in UE Viewer works, and also shows the double //
Help ! I’m going insane, trying to do the same thing over and over and expecting different results. Though they should be
Anyone run in to this, and know what i’m doing wrong, or if there is a bug?
Thanks!!~