It takes me so much time to read through this thread and this thread is tedious I could just ignore it. And everyone who complains about high prices could just not buy the stuff he thinks that is priced too high. Incredible how easy problems could get solved
Really, I don’t see any reason to discuss so much about this… Yes, some stuff is overpriced. I just don’t buy it. But I still like that it’s on the marketplace, cause the real problem of the UE4 Marketplace is that there is almost nothing to buy. I don’t know how many thousands items are on the Unity store, but I buy all the stuff for my UE4 game on the Unity store or on turbosquid. And I am willing to pay way too high prices if there is no competition. For example I yesterday bought some armor on turbosquid for $50, 4500 polys in total and 256x256 textures, only albedo texture, no normals or even specular maps. After I bought it I saw it was created in 2006 But it’s still really nice, I have perfect use for it in my game. It would never have been allowed to be on the marketplace, and that’s the problem. I need it, I am willing to pay $50 for this quality some people would call “disastrous”. As long as the quality is clear before I am buying something, I have no problem with it and I think it should be allowed to be on the marketplace, even if someone wants to charge $500 for some s*it. But since Epic is managing all the packs on the marketplace manually I also understand that they don’t have enough time to care about such assets which are probably bought by very few people.
So I agree that the quality should be 100% clear before clicking on “buy”, but let the sellers price it as they want. If you don’t like it, don’t buy it. I actually would like to see a lot more low quality and very cheap stuff on the marketplace, for example some weeks ago I bought 10 characters on the unity store, rigged and including basic animations for $10 or $15 I think. Epic would not allow them because they are too low quality. But my game is a RTS, so from 30 meters away they still look really awesome. I manually have to rig them again to the epic skeleton, so I probably have to invest 50 hours to make them work with UE4 (and my setup), but at least they were cheap Of course I would have gladly paid $50 for the same quality if they were already rigged to the Epic skeleton… But Epic would never allow them on the marketplace. **That’s the problem I see with the marketplace. Not the pricing. **
I sell my minimap for $20 and I think I give significant support to anyone who bought it (skype, fixing bugs or even adding (simple) features within some days if someone needs). Now, am I an idiot?