Ok, so why arent they publishing content after content to various asset stores then? And sell it for 2$? If they are able to push high quality models out this quickly, they would be rich pretty soon.
I didnt look at his assets, but even if professional modelers could push them out that fast (which i still doubt personally), ever thought of the actual idea / concept / planning for the whole thing? Its not that you would just begin with the first model and have the full picture for all assets in your mind in a second.
Ok, partially i have to admit you are right. The marketplace is still some kind of wasteland and the submissions take ages to get published right now. On the other hand, the quality may not reflect the length of the process, but it is so much higher than in the unity asset store.
Well, i know its not the complete real thing but…ever tried “Export” on a Mesh in UE4? This will generate an FBX file which works fine (at least when i last tried it).
Generally the view everyone has on the marketplace and the pricing is very dependent on a few base things (like which country / region you are from) ; Also its quite different if you need to make a living from it or not. But in that case, if you need(!) to buy models from marketplaces/stores for your game AND you dont have a sponsor/enough initial money to kickstart your project, you should think twice if you are really in the right business (no offense meant, just saying generally).