Hello I am trying to package my game for Windows. I am trying for months. Seems like Unreal Engine’s bug destroyed my game?
UATHelper: Packaging (Windows (64-bit)): Cook: CookResults: Error: Package Native Shader Library failed for WindowsNoEditor.
UATHelper: Packaging (Windows (64-bit)): Cook: LogInit: Display: CookResults: Error: Package Native Shader Library failed for WindowsNoEditor.
Please help