Hello,
Is there a way to package my HTML5 project without GZ compression? I found the following resource showing an option for bCompressed, but there is no explanation.
When I edit DefaultEngine.ini and add the following lines it does not change whether my project is compressed or not:
[/Script/UnrealEd.ProjectPackagingSettings]
bCompressed=False
I’ve tried this on a blueprint project and it does not work. I haven’t been able to test on a C++ project because packaging to HTML5 fails for some reason (several “invalid record.” errors in the package log). Any help would be greatly appreciated!